So how can I resist combining my two favourite things: video games and politics. My goodness, is this ever becoming a major issue these days. I can't go a week without reading an article on gamasutra about the heaps of legislation coming down on the gaming community. There are even dedicated lobby groups springing up fighting for and against the bevy of new laws being set into place.
But is this a bad thing? Are video games actually being singled out? Do video games need to be singled out?
My honest opinion is that a lot of this legislation is brought about by lazy parenting and political rhetoric. People are always looking for the easy out, and passing the buck for bad parenting practices on to the gaming industry is a great solution. I firmly believe that the industry is not responsible for parents letting their kids play GTA for 4 hours a day. But the industry is certainly responsible for producing the graphic content these kids are getting exposed too.
Do I think that the video game industry needs to grow up and take a serious look at the content produced and who it is marketed and geared for? Yes.
Things like the the ESRB are virtually useless, because retailers sell to all and sundry, regardless of age. I've seen ten year olds walk into EB Games and pick up a copy of games clearly rated 'M'. At the same time, I've seen ten year olds walk into a blockbuster and rent Saw III, no questions asked. The entire entertainment industry is rife with serious content exposure problems, from television to film, from dead-tree media to electronic. It is the responsibility of a large group of people to deal with these issues that are facing not only the video game industry, but all forms of entertainment and content delivery. Producers of the content, and the sellers, and the consumers all need to work together in a constructive manner. What that is remains to be seen, but it will certainly have to include legislation.
As an industry we really need to look into ways of producing and selling content in an ethical manner. We have a responsibility to our communities, and our customers. To ignore the problem or fight the problem with counter rhetoric and legal battles will just lead to a disaster and alienate our customer base ( or at least the parents of our customer base ). There is an opportunity for the video game industry to step up to the plate and show the world we are mature and are actually thinking about these issues, and more than just thinking, that we are looking for solutions. Solutions at a fundamental product level, at a distribution level, and at a sales level.